Hey man! I really like this. It all seems fluid when it comes to game play. If you make a sequel or other games with this engine, I suggest you try to allow more destructibility in the environment, such as shooting through walls/ceilings. I noticed you could shoot out lights in this one. Maybe make them a tool for killing an opponent, like shooting the glass to fall on their heads and stun/kill them. Another mechanic I wished for is a cover system. There were a lot of obstacles that could be jumped over. Those could be used as barriers to crouch behind and take cover. I also think you could incorporate a melee system of some sort. I've never been able to find a game that has the type of 2D fighting I crave. I really like this game and I feel it could be even better if you throw some more interactivity into it.